Lines Matching refs:depth
35 .depth = 8,
40 .depth = 8,
45 .depth = 8,
50 .depth = 8,
55 .depth = 8,
60 .depth = 4,
65 .depth = 16,
70 .depth = 24,
75 .depth = 16,
83 .depth = 16,
88 .depth = 16,
93 .depth = 16,
98 .depth = 16,
103 .depth = 16,
108 .depth = 24,
113 .depth = 24,
118 .depth = 32,
123 .depth = 24,
128 .depth = 32,
133 .depth = 16,
138 .depth = 16,
143 .depth = 16,
148 .depth = 16,
153 .depth = 16,
158 .depth = 24,
163 .depth = 24,
168 .depth = 32,
173 .depth = 24,
178 .depth = 32,
186 .depth = 4,
636 int depth = fmt->depth; in vpdma_add_out_dtd() local
646 depth = 8; in vpdma_add_out_dtd()
649 stride = ALIGN((depth * width) >> 3, VPDMA_STRIDE_ALIGN); in vpdma_add_out_dtd()
651 dma_addr += rect.top * stride + (rect.left * depth >> 3); in vpdma_add_out_dtd()
705 int depth = fmt->depth; in vpdma_add_in_dtd() local
717 depth = 8; in vpdma_add_in_dtd()
720 stride = ALIGN((depth * width) >> 3, VPDMA_STRIDE_ALIGN); in vpdma_add_in_dtd()
722 dma_addr += rect.top * stride + (rect.left * depth >> 3); in vpdma_add_in_dtd()