Lines Matching refs:be
14 it to be available to applications. This includes standard PS/2
24 module will be called input.
39 module will be called ff-memless.
52 module will be called input-polldev.
65 module will be called sparse-keymap.
78 module will be called matrix-keymap.
86 Say Y here if you want your mouse to be accessible as char devices
89 programs (including SVGAlib, GPM and X) will be able to use your
95 module will be called mousedev.
102 Say Y here if you want your mouse also be accessible as char device
132 Say Y here if you want your joystick or gamepad to be
140 module will be called joydev.
145 Say Y here if you want your input device events be accessible
149 module will be called evdev.
155 want all events (keypresses, mouse movements), to be output to
163 module will be called evbug.
175 module will be called apm-power.