Lines Matching refs:u64temp

214 	u64 u64temp;  in nes_bind_mw()  local
242 u64temp = ibmw_bind->wr_id; in nes_bind_mw()
243 set_wqe_64bit_value(wqe->wqe_words, NES_IWARP_SQ_WQE_COMP_SCRATCH_LOW_IDX, u64temp); in nes_bind_mw()
263 u64temp = (u64)ibmw_bind->bind_info.addr; in nes_bind_mw()
264 set_wqe_64bit_value(wqe->wqe_words, NES_IWARP_SQ_BIND_WQE_VA_FBO_LOW_IDX, u64temp); in nes_bind_mw()
1106 u64 u64temp= 0; in nes_create_qp() local
1177 u64temp = ((u64)NES_SW_CONTEXT_ALIGN) - 1; in nes_create_qp()
1178 u64nesqp &= ~u64temp; in nes_create_qp()
1285 u64temp = (u64)nesqp->hwqp.sq_pbase; in nes_create_qp()
1286 nesqp->nesqp_context->sq_addr_low = cpu_to_le32((u32)u64temp); in nes_create_qp()
1287 nesqp->nesqp_context->sq_addr_high = cpu_to_le32((u32)(u64temp >> 32)); in nes_create_qp()
1291 u64temp = (u64)nesqp->hwqp.sq_pbase; in nes_create_qp()
1292 nesqp->nesqp_context->sq_addr_low = cpu_to_le32((u32)u64temp); in nes_create_qp()
1293 nesqp->nesqp_context->sq_addr_high = cpu_to_le32((u32)(u64temp >> 32)); in nes_create_qp()
1294 u64temp = (u64)nesqp->hwqp.rq_pbase; in nes_create_qp()
1295 nesqp->nesqp_context->rq_addr_low = cpu_to_le32((u32)u64temp); in nes_create_qp()
1296 nesqp->nesqp_context->rq_addr_high = cpu_to_le32((u32)(u64temp >> 32)); in nes_create_qp()
1298 u64temp = (u64)nesqp->pbl_pbase; in nes_create_qp()
1299 nesqp->nesqp_context->rq_addr_low = cpu_to_le32((u32)u64temp); in nes_create_qp()
1300 nesqp->nesqp_context->rq_addr_high = cpu_to_le32((u32)(u64temp >> 32)); in nes_create_qp()
1318 u64temp = (u64)nesqp->hwqp.q2_pbase; in nes_create_qp()
1319 nesqp->nesqp_context->q2_addr_low = cpu_to_le32((u32)u64temp); in nes_create_qp()
1320 nesqp->nesqp_context->q2_addr_high = cpu_to_le32((u32)(u64temp >> 32)); in nes_create_qp()
1357 u64temp = (u64)nesqp->nesqp_context_pbase; in nes_create_qp()
1358 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_QP_WQE_CONTEXT_LOW_IDX, u64temp); in nes_create_qp()
1433 u64 u64temp; in nes_clean_cq() local
1443 u64temp = (((u64)hi) << 32) | ((u64)lo); in nes_clean_cq()
1444 u64temp &= ~(NES_SW_CONTEXT_ALIGN-1); in nes_clean_cq()
1445 if (u64temp == (u64)(unsigned long)nesqp) { in nes_clean_cq()
1534 u64 u64temp; in nes_create_cq() local
1721 u64temp = (u64)nespbl->pbl_pbase; in nes_create_cq()
1723 u64temp = le64_to_cpu(nespbl->pbl_vbase[0]); in nes_create_cq()
1727 u64temp = (u64)nescq->hw_cq.cq_pbase; in nes_create_cq()
1730 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp); in nes_create_cq()
1732 u64temp = (u64)(unsigned long)&nescq->hw_cq; in nes_create_cq()
1734 cpu_to_le32((u32)(u64temp >> 1)); in nes_create_cq()
1736 cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF); in nes_create_cq()
3262 u64 u64temp; in nes_post_send() local
3301 u64temp = (u64)(ib_wr->wr_id); in nes_post_send()
3303 u64temp); in nes_post_send()
3542 u64 u64temp; in nes_post_recv() local
3588 u64temp = (u64)(ib_wr->wr_id); in nes_post_recv()
3590 u64temp); in nes_post_recv()
3634 u64 u64temp; in nes_poll_cq() local
3674 u64temp = (((u64)(le32_to_cpu(cqe.cqe_words[NES_CQE_COMP_COMP_CTX_HIGH_IDX])))<<32) | in nes_poll_cq()
3677 if (u64temp) { in nes_poll_cq()
3678 nesqp = (struct nes_qp *)(unsigned long)u64temp; in nes_poll_cq()