Lines Matching refs:unlikely
110 if (unlikely(ret != 0)) { in vmw_gb_shader_init()
144 if (unlikely(ret != 0)) { in vmw_gb_shader_create()
149 if (unlikely(res->id >= VMWGFX_NUM_GB_SHADER)) { in vmw_gb_shader_create()
155 if (unlikely(cmd == NULL)) { in vmw_gb_shader_create()
191 if (unlikely(cmd == NULL)) { in vmw_gb_shader_bind()
222 if (unlikely(cmd == NULL)) { in vmw_gb_shader_unbind()
265 if (unlikely(cmd == NULL)) { in vmw_gb_shader_destroy()
355 if (unlikely(vmw_user_shader_size == 0)) in vmw_user_shader_alloc()
362 if (unlikely(ret != 0)) { in vmw_user_shader_alloc()
370 if (unlikely(ushader == NULL)) { in vmw_user_shader_alloc()
388 if (unlikely(ret != 0)) in vmw_user_shader_alloc()
396 if (unlikely(ret != 0)) { in vmw_user_shader_alloc()
424 if (unlikely(vmw_shader_size == 0)) in vmw_shader_alloc()
431 if (unlikely(ret != 0)) { in vmw_shader_alloc()
439 if (unlikely(shader == NULL)) { in vmw_shader_alloc()
474 if (unlikely(ret != 0)) { in vmw_shader_define_ioctl()
505 if (unlikely(ret != 0)) in vmw_shader_define_ioctl()
599 if (unlikely(buf == NULL)) in vmw_compat_shader_add()
604 if (unlikely(ret != 0)) in vmw_compat_shader_add()
608 if (unlikely(ret != 0)) in vmw_compat_shader_add()
614 if (unlikely(ret != 0)) { in vmw_compat_shader_add()
628 if (unlikely(ret != 0)) in vmw_compat_shader_add()