Lines Matching refs:P1
374 int N, M, P1, P2; in nv50_clk_calc() local
393 freq = calc_div(core, vdec, &P1); in nv50_clk_calc()
406 divsv |= P1 << 8; in nv50_clk_calc()
427 freq = calc_div(freq, dom6, &P1); in nv50_clk_calc()
430 divsv |= P1; in nv50_clk_calc()
453 freq = calc_pll(priv, 0x4028, core, &N, &M, &P1); in nv50_clk_calc()
458 0x80000000 | (P1 << 19) | (P1 << 16)); in nv50_clk_calc()
467 if (P1-- && shader == (core << 1)) { in nv50_clk_calc()
468 clk_mask(hwsq, spll[0], 0xc03f0100, (P1 << 19) | (P1 << 16)); in nv50_clk_calc()
471 freq = calc_pll(priv, 0x4020, shader, &N, &M, &P1); in nv50_clk_calc()
476 0x80000000 | (P1 << 19) | (P1 << 16)); in nv50_clk_calc()