Lines Matching refs:js_event
25 struct js_event e;
28 where js_event is defined as
30 struct js_event {
41 2.1 js_event.type
62 2.2 js_event.number
81 2.3 js_event.value
94 if (js_event.type == JS_EVENT_BUTTON) {
95 buttons_state ^= (1 << js_event.number);
100 if ((js_event.type & ~JS_EVENT_INIT) == JS_EVENT_BUTTON) {
101 if (js_event.value)
102 buttons_state |= (1 << js_event.number);
104 buttons_state &= ~(1 << js_event.number);
112 2.4 js_event.time
115 The time an event was generated is stored in ``js_event.time''. It's a time
183 struct js_event mybuffer[0xff];
188 sizeof(js_event) Again, if the buffer was full, it's a good idea to