Name
platform_device_alloc — 
     create a platform device
 
Synopsis
| struct platform_device * platform_device_alloc ( | const char * name, | 
|  | int id ); | 
 
Arguments
- name
- 
     base name of the device we're adding
     
- id
- 
     instance id
     
Description
   Create a platform device object which can have other objects attached
   to it, and which will have attached objects freed when it is released.